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Battle simulator for tribal wars 2
Battle simulator for tribal wars 2











battle simulator for tribal wars 2

The barracks, resource stock and headquarters are shown on the battle map.

battle simulator for tribal wars 2

When standing on your class' tower, you receive an additional bonus to both aiming and dodging. Each tower belongs to a specific class: NE is dueller, SE is worker, SW is soldier and NW is adventurer. They contribute strongly to both aiming (attack value) and dodging (defend value), with increasing effect at higher building levels. The towers offer the highest bonuses on the map. Some sectors provide advantages or disadvantages to aiming and dodging. The ability to ‘control’ sectors by positioning one or more comrades in them, blocking it to the enemy, is an important aspect of battle strategy.

battle simulator for tribal wars 2

Sectors can only hold one team at a time whereas fields can only hold one player at a time. The battle map is divided into sectors (the larger regions) and fields (individual squares). Recruit - Automatically assigned to players joining a fort battle. As officers, captains can assign ranks up to sergeant and can only be demoted by generals. As officers, generals can assign ranks up to captain and cannot be demoted.Ĭaptain - Automatically assigned to founders of fort member towns and councillors of all defending towns. General - Automatically assigned to founders of the attacking town and the fort owner town as well as the attacking town's councillors. If the number of players on one side exceeds the server limit, players with a lower ranking will be randomly removed before players with a higher ranking. Priority is given to players from the attacking and defending alliances, otherwise the first player takes the position.īefore the battle, generals and captains can assign ranks to all players that have joined on their side.

#Battle simulator for tribal wars 2 free#

Once the battle begins, if two players have requested the same starting position, one will be moved to the nearest free position. These positions can be edited later by clicking and dragging the markers. Click a valid location once to select a starting position and again to choose a target location. Attackers can only select a starting position in the red area (surrounding the edges of the map) and similarly the defenders can only select a starting position in the blue area (inside the fort). Although this is not necessary, it is highly advisable, as the default behaviour is to select a random starting location and move attackers towards the flag. You must then wait until the battle concludes.Īfter joining a fort battle, you will be shown the pre-battle screen, allowing you to choose your starting and target positions. Once the battle has commenced, you cannot do any other jobs, complete quests, use consumable items, change clothes or join other battles you also cannot leave your town or be kicked out. However, your character must be present at the fort for the start of the battle, or they will be excluded from it. If you are not an alliance member of the attacking or defending towns then you must pick which side to fight for.īefore the battle begins you can continue to move around the map and perform other tasks as normal. Since Version 2.08, all players can sign up without being physically present at the fort and also participate in fort battles regardless of whether they belong to a town. To do so, open the fort screen and click the attack or defend button in the lower right corner. You must join before a battle to participate in it. Once this has occurred, a report will be sent to all players involved, alerting them that the hatchet has been dug up and requesting their assistance at the battle. This money is automatically deducted from the attacking town’s treasury. Declaring a fort battle has a base cost of $1500 for a small fort, $5000 for a medium fort and $10000 for a big fort, doubled for every battle already declared within the previous three hours. To initiate a fort battle, a town’s councillor or founder must travel to an enemy fort and click the declare button in the lower right corner, scheduling a battle to start in 24 hours’ time.













Battle simulator for tribal wars 2